Building graphics-heavy experiences and cloud services. Merging clean architecture with immersive tech (Rust, Flutter, WebGL).
I am a Senior Software Engineer with over 5 years of experience in building high-performance, graphics-heavy applications and scalable cloud services.
Currently based in Ottawa, I specialize in Agentic AI platforms, Warehouse Mapping, and Developer Tooling.
My passion lies in bridging the gap between complex backend logic (Bayesian modeling, POMDPs) and intuitive, immersive frontend experiences using technologies like Rust, Three.js, and Flutter.
Visual editor for Bayesian/POMDP agent models using React Flow and custom nodes. Handles complex graph validation and compilation.
Libraries for Flutter and Android allowing third-party developers to embed high-performance custom map renderers into their apps.
Contributions to the decentralized storage platform, focusing on reliable large file uploads and encryption.